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 Post subject: Re: Spartan 117's assorted 15mm miniatures-pic heavy
PostPosted: Sun Feb 07, 2010 1:37 pm 

Joined: Fri Nov 06, 2009 7:38 am
Posts: 17
macdrack wrote:

Spartan do you have any links to bigger pictures?

Gav.

Here's a link to my Flickr photostream:
http://www.flickr.com/photos/major_diz_aster6564/


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 Post subject: Re: Spartan 117's assorted 15mm miniatures-pic heavy
PostPosted: Sun Feb 07, 2010 2:47 pm 

Joined: Fri Nov 06, 2009 7:38 am
Posts: 17
Ivan Sorensen wrote:
Anything you think you could post for us ?

I'd love to see those and we have general permission at least from GZG to provide FAD stats for their stuff

Sure Ivan :)
Most of the stats I've assigned to these vehicles are just very basic. I haven't added properties to most of them, preferring to do that later as scenario needs dictate.
Here is what I have got so far:

GZG Phalanx II APC:
Starting cost: 10pts
Type: APC
Movement: Wheeled
Armor-5: 32pts
Weapons:
2x GPMG w/Gatling trait (5+3=8pts): 16pts
Crew-2 (commander & driver): 6pts
Passengers-8: 16pts
Subtotal: 80pts

Quality-Regular 1.3 + Resolve-Steady 0.0 = 1.3

80 x 1.3 = 104pts base cost


GZG Paladin II Hi-Mobility Battle Tank:
Starting cost: 10pts
Type: Medium Tank
Movement: Wheeled
Armor-8: 136pts
Weapon:
Heavy Railgun: 30pts
Crew-2 (commander & driver): 6pts
Subtotal: 182pts

Quality-Regular 1.3 + Resolve-Steady 0.0 = 1.3

182 x 1.3 = 236.6pts base cost


CMG ARC Fleet Mk.II Heavy Grav Tank:
Starting cost: 10pts
Type: Main Battle Tank
Movement: Fly
Armor-9: 220pts
Weapons:
Heavy Railgun: 30pts
2x Missile Launcher: 20pts
Heavy MG: 6pts
Crew-4: 12pts
Subtotal: 298pts

Quality-Regular 1.3 + Resolve-Steady 0.0 = 1.3

298 x 1.3 = 387.4pts base cost


CMG ARC Fleet Cannon Fire Support Combat Walker:
Starting cost: 10pts
Type: Walker
Movement: Walk
Armor-7: 84pts
Weapons:
2x Medium Cannon: 32pts
Heavy Chaingun: 10pts
Heavy MG: 6pts
Crew-2 (commander & pilot)
Subtotal: 148pts

Quality-Regular 1.3 + Resolve-Steady 0.0 = 1.3

148 x 1.3 = 192.4pts base cost

Vehicle property: Improved weapons control: 1.2

192.4 x 1.2 = 230.88pts


CMG ARC Fleet Infantry Support Walker:
Starting cost: 10pts
Type: Walker
Movement: Walk
Armor-7: 84pts
Weapons:
Twin-linked Heavy Chaingun(right arm): 22pts
Twin-linked Heavy Chaingun(left arm): 22pts
Heavy Chaingun: 10pts
Heavy MG: 6pts
Crew-2 (commander & pilot): 6pts
Subtotal: 160pts

Quality-Regular 1.3 + Resolve-Steady 0.0 = 1.3

160 x 1.3 = 208pts base cost

Vehicle property: Improved weapons control: 1.2

208 x 1.2 = 249.6pts

The stats on the twin-linked Heavy Chainguns were extrapolated.


Spartan 117


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 Post subject: Re: Spartan 117's assorted 15mm miniatures-pic heavy
PostPosted: Sun Feb 07, 2010 6:41 pm 

Joined: Mon Apr 13, 2009 4:03 pm
Posts: 296
Location: The borderlands
How have you found the points costs to stack up ? Both comparing vehicles to each other, as well as comparing to infantry forces ?


How heavy / well equipped infantry do you normally run ?

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 Post subject: Re: Spartan 117's assorted 15mm miniatures-pic heavy
PostPosted: Tue Feb 09, 2010 12:52 am 
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Joined: Thu Apr 16, 2009 10:32 am
Posts: 62
Location: UK
Spartan 117 wrote:
macdrack wrote:

Spartan do you have any links to bigger pictures?

Gav.

Here's a link to my Flickr photostream:
http://www.flickr.com/photos/major_diz_aster6564/


Spartan

Great photos !!

Your Walkers look great.

Vulture

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'What we do in life, echoes in eternity....'

My wargaming blog: http://vultureswargamingblog.blogspot.com/
My Webshots Photo Albums: http://community.webshots.com/user/Vulture_suc4


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